local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1
main_id = 40036
L0_1 = {}
L1_1 = 4003601
L2_1 = 4003602
L3_1 = 4003603
L4_1 = 4003620
L5_1 = 4003604
L6_1 = 4003616
L7_1 = 4003617
L8_1 = 4003618
L9_1 = 4003605
L10_1 = 4003606
L11_1 = 4003615
L12_1 = 4003607
L13_1 = 4003622
L14_1 = 4003621
L15_1 = 4003608
L16_1 = 4003609
L17_1 = 4003610
L18_1 = 4003611
L19_1 = 4003612
L20_1 = 4003613
L21_1 = 4003614
L22_1 = 4003619
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
L0_1[17] = L17_1
L0_1[18] = L18_1
L0_1[19] = L19_1
L0_1[20] = L20_1
L0_1[21] = L21_1
L0_1[22] = L22_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = "133107217"
L5_1 = ""
L3_1[1] = L4_1
L3_1[2] = L5_1
L4_1 = {}
L5_1 = "133104815"
L6_1 = ""
L4_1[1] = L5_1
L4_1[2] = L6_1
L5_1 = {}
L6_1 = "133102202"
L7_1 = ""
L5_1[1] = L6_1
L5_1[2] = L7_1
L6_1 = {}
L7_1 = "133102203"
L8_1 = ""
L6_1[1] = L7_1
L6_1[2] = L8_1
L7_1 = {}
L8_1 = "133102205"
L9_1 = ""
L7_1[1] = L8_1
L7_1[2] = L9_1
L8_1 = {}
L9_1 = "133101018"
L10_1 = ""
L8_1[1] = L9_1
L8_1[2] = L10_1
L9_1 = {}
L10_1 = "133107216"
L11_1 = ""
L9_1[1] = L10_1
L9_1[2] = L11_1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4003601"] = L1_1
L1_1 = {}
L0_1["4003602"] = L1_1
L1_1 = {}
L0_1["4003603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1030
L3_1.alias = "Npc1030"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003603_N1030_310701350"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2093
L4_1.alias = "Npc2093"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q4003603_N209301_310701349"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003604"] = L1_1
L1_1 = {}
L0_1["4003605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003606_N10233_310400419"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10234
L4_1.alias = "Npc10234"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003606_N10234_310400420"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003606"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003606_N10233_310400419"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10234
L4_1.alias = "Npc10234"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003606_N10234_310400420"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 2208
L5_1.alias = "Npc2208"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "Q4131101Verr"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4003607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003606_N10233_310400419"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10234
L4_1.alias = "Npc10234"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003606_N10234_310400420"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 2306
L3_1.alias = "Npc2306"
L3_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1.pos = "Q4003608_N230601_310200467"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003609"] = L1_1
L1_1 = {}
L0_1["4003610"] = L1_1
L1_1 = {}
L0_1["4003611"] = L1_1
L1_1 = {}
L0_1["4003612"] = L1_1
L1_1 = {}
L0_1["4003613"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003606_N10233_310400419"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10234
L4_1.alias = "Npc10234"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003606_N10234_310400420"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003615"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L0_1["4003601"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003602_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003602"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003603_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1030
L4_1.alias = "Npc1030"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003603_N1030_310701350"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10285
L5_1.alias = "Npc10285"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4003604_N10285_310100081"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1015
L6_1.alias = "Npc1015"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4003604_N1015_310100082"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 1045
L7_1.alias = "Npc1045"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T4003604_N1045"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 2093
L8_1.alias = "Npc2093"
L8_1.script = "Actor/Npc/NpcFSMBehaviour"
L8_1.pos = "Q4003603_N209301_310701349"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["4003603"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003604_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10285
L4_1.alias = "Npc10285"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003604_N10285_310100081"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1015
L5_1.alias = "Npc1015"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4003604_N1015_310100082"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 1045
L6_1.alias = "Npc1045"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T4003604_N1045"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4003604"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10233
L3_1.alias = "Npc10233"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003606_N10233_310400419"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10234
L4_1.alias = "Npc10234"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003606_N10234_310400420"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003605"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003606_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003606"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003607_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10204
L4_1.alias = "Xiao"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003607_N10204_310400421"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 30090
L5_1.alias = "Npc30090"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "T4003607_N30090"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["4003607"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003608_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 2306
L4_1.alias = "Npc2306"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "Q4003608_N230601_310200467"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["4003608"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q4003610_N1016_310200469"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["4003609"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710560
L3_1.alias = "Gadget70710560data1"
L3_1.pos = "Q4003609_guide_310200468"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4003610"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710560
L3_1.alias = "Gadget70710560data2"
L3_1.pos = "Q4003611_guide_310200470"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4003611"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710560
L3_1.alias = "Gadget70710560data3"
L3_1.pos = "Q4003612_guide_310200471"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4003612"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003614_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003614_N10045_310200472"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1041
L5_1.alias = "Npc1041"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4003614_N1041_310200473"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 30097
L6_1.alias = "Npc30097"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4003614_N30097"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30098
L7_1.alias = "Npc30098"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4003614_N30098"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 30100
L8_1.alias = "Npc30100"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4003614_N30100"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1023
L9_1.alias = "Npc1023"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4003614_N1041_310200473"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.id = 70300092
L3_1.alias = "Gadget70300092"
L3_1.pos = "Q40036huowu"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4003613"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003614_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10045
L4_1.alias = "Npc10045"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003614_N10045_310200472"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 1041
L5_1.alias = "Npc1041"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q4003614_N1041_310200473"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 30097
L6_1.alias = "Npc30097"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q4003614_N30097"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 30098
L7_1.alias = "Npc30098"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q4003614_N30098"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 30100
L8_1.alias = "Npc30100"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q4003614_N30100"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L9_1 = {}
L9_1.id = 1023
L9_1.alias = "Npc1023"
L9_1.script = "Actor/Npc/TempNPC"
L9_1.pos = "Q4003614_N1041_310200473"
L9_1.scene_id = 3
L9_1.room_id = 0
L9_1.data_index = 7
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L2_1[7] = L9_1
L1_1.npcs = L2_1
L0_1["4003614"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1016
L3_1.alias = "Npc1016"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T4003615_N1016"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10204
L4_1.alias = "Xiao"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q4003607_N10204_310400421"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 30090
L5_1.alias = "Npc30090"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "T4003607_N30090"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 2208
L6_1.alias = "Npc2208"
L6_1.script = "Actor/Npc/NpcFSMBehaviour"
L6_1.pos = "Q4131101Verr"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["4003615"] = L1_1
L1_1 = {}
L0_1["4003616"] = L1_1
L1_1 = {}
L0_1["4003617"] = L1_1
L1_1 = {}
L0_1["4003618"] = L1_1
L1_1 = {}
L0_1["4003619"] = L1_1
L1_1 = {}
L0_1["4003620"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710595
L3_1.alias = "Gadget70710595"
L3_1.pos = "T4003607_N30090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4003621"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 70710595
L3_1.alias = "Gadget70710595"
L3_1.pos = "T4003607_N30090"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.gadgets = L2_1
L0_1["4003622"] = L1_1
quest_data = L0_1
